Player Lands ( Inside )

Overview

The Interior Map is a detailed view inside each player-owned tile (land). It represents the internal structure of a player’s territory, where they can construct and manage buildings, train units, and upgrade technologies. While the Main Map focuses on territorial control, the Interior Map focuses on economic development, military preparation, and technology growth.


Accessing the Interior Map

  • Players enter the Interior Map by selecting their occupied land on the Main Map.

  • Each land's interior is unique to its owner and contains its own set of buildings and progression.


Core Features

1. Building Slots

  • Each land contains 81 interior slots where buildings can be constructed.

  • Players decide how to allocate these slots among various building types.

  • Some buildings are limited in number per land (e.g., 1 Market, 1 Clan Hall).

2. Resource Management

  • The Interior Map directly connects to a land's resources (food, wood, stone, iron).

  • Buildings consume or produce resources.

  • Multiplying buildings increases efficiency, production, or unit capacity.

3. Military and Tech Infrastructure

  • Buildings like Armory, Blacksmith, and Training Grounds are managed here.

  • Players produce armor, forge weapons, and train soldiers.

  • Workshop upgrades offensive and defensive technologies.

4. Clan and Diplomacy Structures

  • A Clan Hall can be built to manage clan membership, invites, and flags.

  • Towers add defensive bonuses to the land and realm. ( +100 Defense each Tower )


Building Types on the Interior Map

  • House → Provides +1 to all resources per turn.

  • Armory → Produces offensive and defensive armor.

  • Blacksmith → Produces offensive and defensive weapons.

  • Training Grounds → Trains offensive and defensive soldiers.

  • Workshop → Upgrades technologies (offensive/defensive tech levels).

  • Tower → Adds +100 defense power to the realm.

  • Market → Enables resource trading, sending, and marketplace listings.

  • Clan Hall → Allows clan creation, management, and flag setting.


Player Actions Inside the Interior Map

  • Construct buildings by spending resources.

  • Demolish buildings to free up slots.

  • Upgrade technologies via workshops.

  • Produce equipment in the armory or blacksmith.

  • Train units in the training grounds.

  • Trade and send resources via the market.

  • Create clans via the clan hall.


Strategic Importance

  • Specialization: Players can customize their interior to focus on economy, military, or technology.

  • Synergy: Combining buildings enhances growth (e.g., Workshops lower upgrade costs, Markets open trade routes).

  • Defense and Offense: Towers, soldiers, and equipment balance a land’s military role.

  • Clan Diplomacy: Clan Halls tie interior decisions into larger alliances and wars.


Visual Representation

On the UI:

  • The interior is displayed as a grid of building slots.

  • Players can click slots to build, demolish, or interact with structures.

  • Each building shows current levels, production, and upgrade costs.


Summary

The Interior Map transforms each player’s land into a miniature kingdom, allowing for deep customization, economic control, and military readiness. Success on the main map depends on strong development inside the interior map.

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